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Sonic boom big red button
Sonic boom big red button












sonic boom big red button

Obviously fans didn’t agree with Rafei and his studio’s vision for Sonic, as Sonic Boom was a critical and commercial failure. “The goal of the Sonic Boom brand was to make Sonic a bit more and to increase the other characters’ personalities.” The Big Red Button-developed game is set to arrive this November alongside Sanzaru Games 3DS entry, Shattered Crystal. So what was behind Sonic Boom’s failure? It’s hard to tell if the new Sonic and friends with attitude or the technical performance of the title doomed it, but Rafei seems proud of his work with Sega to create a new take on Sonic. This industry really is punishing if you don’t have a product that performs well. “Unfortunately, the reception to Rise of Lyric was not as strong as we would have hoped.

sonic boom big red button

The game was not a technical marvel and required several large patches to get it up and running and despite that, the core gameplay was still mediocre.

sonic boom big red button

In a new interview published on Polygon, CEO of Big Red Button Bob Rafei has revealed that the failure of Sonic Boom: Rise of Lyric nearly shuttered the studio due to its performance. Throughout Sonic’s beleaguered history as the mascot for Sega and eventually Mario’s counterpart in the Olympics series, the Blue Blur has gone through several different styles of games. Modern Sonic games have mostly received a lukewarm reception, while some have outright bombed.














Sonic boom big red button